Stop motion, 2D and 3D animation
My main area of interest in animation lies in the realm of experimental stop-motion, but I also have a lot of training in 2D/hand-drawn animation, 2D digital animation (like Adobe Animate), and 3D animation (like Unity).
Player, 2021
Winner of Best in Show at the SMFA Media Arts Annual 2021, Player uses the narrative of a poem to explore the fantastical nature of the digital realm and the God-like presence one occupies as a player in a game or the curator of a digital environment. Crossing boundaries of the real and the digital, Player will take you on a journey through an abandoned museum of fantastical digital sculptures.